0.3 Update Official Release Dev Log 3/21/2024
Howdy ladies and gents! Sorry it took so long to get this out. I planned to have it released much earlier than this but life threw me a couple curveballs I needed to get around. Anyways, I found the time to get back to the grind and so here it is! Update 0.3 comes with some new additions to spice up the gameplay just a bit, as well as add new characters to find on your adventures! I hope you guys enjoy, and remember to share and comment! We want to hear your feedback. If we planned on being another drop in the AAA Slop market, then we would just go work for EA. Take care of yourselves, always! Official Patch notes:
- Added trap tiles! These are hidden tiles that will appear when the player walks over them. They can have different effects on the player, and we added a couple items in the Wizards shop to combat these effects.
- Added new NPC's! The world needed some more life in it, so I added just that! You may find them, you may not. It all depends on how much you explore.
- Various Visual and Audio fixes/improvements.
- Removed the battle system. We don't talk about the battle system.
- Fixed a few grammatical errors or certain texts going outside of the box. I'm not a linguist by any means, but I did my best.
- Other minor adjustments/fixes.
Next update, 0.4, will introduce the Gauntlet. This is going to be a new "mode" of sorts for those who wish to embark on the journey. I will say nothing more until the next Dev Log! Until then, love you all and take care of yourselves.
- HazMatch3
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Potion Maze
Status | In development |
Author | Retr0Brine Games |
Genre | Adventure |
Tags | 3D, Dungeon Crawler, maze, Pixel Art, potion, potion-maze, Retro, RPG Maker MV, Singleplayer, windows |
More posts
- Potion Maze Roadmap50 days ago
- 0.3 Update Fix 3/22/202454 days ago
- 0.3 Update Dev Notes 2/19/202486 days ago
- 0.2 Update Official Release Dev Log, 2/14/202491 days ago
- 0.2 Update Dev Notes 2/13/202492 days ago
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